My review of programming languages I learned in during my years in IT.
On the Texas Instruments TI99-4a.
Could do everything with it. Especially in combination with PEEK and POKE. Nice for building small games.
Impossible to maintain.
GOTO is unavoidable.
In various variants.
Z80, 6802, PDP 11, System 390.
Fast, furious, unreadable, unmaintainable.
Loved this language. REF!
Have only seen it run on DEC 10. Mainly used in academic environments (in the Netherlands?)?
Well. Structured. Pretty popular in the early 90s.
Again is this widely adopted?
Old. Never programmed extensively in it – just for year 2000.
Funny (rediculous) numbering scheme.
Seems to be necessary to use GOTO in some cases which I do not believe.
Should have become the de facto OO programming language but failed for unclear reasons.
Probably because it was way ahead of it’s time with it’s OO base.
Totally nitty gritty programming language.
Productivity based on frameworks, which no one knows which to use.
Never understood why this language was so widely adopted – besides it’s openness and platform independency.
Should never have become the de facto OO programming language but did so because Sun made it open (good move).
Far too many framework needed. J(2)EE add more complexity than it resolves.
Always upgrade issues. (Proud programmer: We run the application in Java! Fed up IT manager: Which Java?)
Can do everything quickly.
But nothing structurally.
Ugly code. Readable but ugly.
Some very very strong concepts.
Hodge podgy language of programming concepts and html.
Likely high programmer productivity if you maintain a stark discipline of programming standards. Stark danger of creating unmaintainable crap code mix of html and php.
Nice structured language.
Difficult to set up and reuse.
Can be productive if nitty gritty setup issues can be overcome.
Ruby (on Rails or off-track)
Nice, probably the most elegant OO language. Too nitty gritty to my taste still. Like it though.
I would start with this language if I had to start today.
What is next
Visual programming? Clicking building blocks together?
In programming we should maybe separate the construction of applications from the coding of functions (or objects, or whatever you call the lower level blocks of code.
Programming complex algorithms (efficiently) will probably always remain a craft for specialists.
Constructing applications from the pieces should be brought to a higher level.
The industry (well – the software selling industry) is looking at microservices but that gives operational issues and becomes too distrubuted.
We need a way to build a house from software bricks and doors and windows and roof elements.
Probably we need more standards for that.
Another bold statement.
AI systems “programming” themselves is nonsense (I have not seen a shred of evidence).
AI systems are stochastical systems.
Programming is imperical.
In summary, up to today you can not build software without getting into the nitty gritty very quickly.
It’s like building a house but having find your own tree and rocks first to cut wood and blicks from.
And then contruct nails and screws.
A better approach to that would help.
What do you think is the programming language of the future? What need should it address?